Travel - move your Shape along a percentage of the Input Shape’s length.
Loop - when checked a shape will return to the beginning of the Path and continue animating. When unchecked a shape will continue in the direction of the first/ last point.
Input Shape - connect a Shape to position/deform your Shape along.
Taper Graph - create a taper along the length of you Shape. (no support for strokes yet).
Path Offset - move the Shape away from the Input Shape.
Flip - flip the Shape along its x axis. This is particularly useful for Text.