Blend Sub-Mesh Positions
Intro
Blend between the Sub-Mesh positions of two Shapes.
UI
Blend - Set the bias of the Destination Path.
Destination Shape - Connect a Shape to blend positions to.
Use Global Positions - When checked, any position transform on the Destination shape will be respected.
Time Offset - Offset the time on a per Shape basis.

Example
- Create an Ellipse.
 - Set its Radius to 
W = 20,H = 20. - Select the Ellipse and click the Duplicator button in the Shelf.
 - Repeat steps 1 and 2 to create a second Duplicator.
 - Set Distribution on Duplicator1 to Grid (leave the Count at 3, 3).
 - Set Distribution on Duplicator2 to Circle
 - Set Count on Duplicator2 to 9 (3 x 3).
 - Add a Blend Sub-Mesh Positions Behaviour.
 - Connect duplicator2.id→blendSubMeshPosition.destinationShape.
 - Connect blendSubMeshPosition.id→duplicator1.deformers.
 - Hide Duplicator2.
 - Scrub Blend on the Blend Sub-Mesh Position.