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Position Blend

Intro

Blend (lerp) between two positions.

UI

Common Attributes +

First (origin) - Enter the position [x,y] for the Shape's origin.

Second - Enter the position [x,y] for the Shape's destination (e.g. the position it will move to when a Falloff is over its origin.

Example
  1. Create a Shape.
  2. Create a Position Blend.
  3. Connect positionBlend.idshape.position.
  4. Set Second to 50, 50.
  5. Right click on the **Falloff **attribute and select Add Falloff.
  6. Move the Falloff.

The shape will move towards the position set in Second when the Falloff passes over the position set in First.