Skip to main content



Generate Random numbers.


Common Attributes +

Strength Fade to Zero - When checked, Strength (including Falloffs) will interpolate between 0 and the result. When unchecked it will interpolate between the Minimum and Maximum values.

Use Normals - When checked deformation will be based on the normals of the Shape. When unchecked points are scaled from the middle of the shape. Only relevant when used as a Deformer.

Minimum - Set the minimum number to be generated.

Maximum - Set the maximum number to be generated.

Seed - Set the random seed.

Offset - Add/subtract a value to the output.

Separate Channels - Generate different random values for x and y.

Use Bias Graph - When enabled it allows you to set the probability of a random number via the Bias Graph.

Bias Graph - See Common Attributes.