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Generate Random numbers

Common Attributes+

Strength Fade to Zero - when checked, Strength (including Falloffs) will interpolate between 0 and the result. When unchecked it will interpolate between the Minimum and Maximum values.

Use Normals - when checked deformation will be based on the normals of the Shape. When unchecked points are scaled from the middle of the shape. Only relevant when used as a Deformer.

Minimum - set the minimum number to be generated.

Maximum - set the maximum number to be generated.

Seed - set the random seed.

Offset - add/subtract a value to the output.

Separate Channels - generate different random values for x and y

Use Bias Graph - when enabled it allows you to set the probability of a random number via the Bias Graph.

Bias Graph - see Common Attributes.