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Squash and Stretch

Pro Feature
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Intro

Squash and stretch Shapes with options to add bulge and preserve a Shape's area.

UI

Common Attributes +

Amount - Determine how exaggerated the deformation is. Use a positive value to stretch or a negative value to squash.

Pin - Pin the effect to the bounding box of the Shape:

  • Centre - Pin to the centre of the Shape.
  • Top - Pin to the top of the Shape.
  • Bottom - Pin to the bottom of the Shape.

Bulge - Set a value for the amount of bulge.

Automatic Bulge Adjustments - When checked, the Bulge will automatically fade on/off as the Shape squashes.

Graph - Adjust the shape of the Bulge.

Area Preservation - When checked, the Bulge will be scaled in order to preserve the original Shape's area. This is useful for maintaining a more realistic result.

Subdivide Geometry - When checked, the Bulge will be automatically subdivided into shorter edges for a smoother deformation.

High Quality - When Subdivide Geometry in checked, increase the point sampling for a higher quality output.

Use Levels - When checked, the child-meshes can be affected independently.

Level Mode - Choose which level(s) of a Mesh to affect.

  • Custom... - Manually set a Custom Level.
  • Text (Lines) - Used with a Text Shape, this will affect each line.
  • Text (Words) - Used with a Text Shape, this will affect each word.
  • Text (Characters) - Used with a Text Shape, this will affect each character.

Custom Level - Set the level within the Mesh's hierarchy to affect.