Common Attributes (Shaders)
Intro
The following attributes are used on most Shaders.
UI
Color Filter - Convert the gamma of the Shader.
- None - No conversion.
- Linear to sRGB -
- sRGB to Linear -
Blend Mode - Set the blend mode for the Shader. Note that, where multiple Shaders are connected to a Shape, this blend mode affects how Shaders blend with each other in the Shaders attribute's stack and not how Shapes blend with other Shapes in the Viewport — use the Blend Mode under a Shape's Shape tab to affect that.
Alpha - Set how opaque/transparent a Shader is.