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Shuffle Distribution


Shuffle takes a sub-mesh (Duplicator/ Text/ SVG) as an input and then rearranges its ids.

Check out Kyle Daily's tutorial.


Input Distribution - Connect a sub-mesh to affect the ids of.

Reverse - Reverse the ids.

Shuffle - Randomise the ids.

Seed - Set the random seed.

Before (left) and after (right) shuffling a Distribution.

Shuffling does not affect the draw order of each id. Notice in the image above that id0 has remained behind and id8 on top.