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Collision Events

Intro

Collision Events can be used in combination with a Forge Dynamics simulation to change the appearance or properties of Shapes when they are involved in a collision with other Shapes.

They can be added via the Quick Add window or via the + icon when viewing the settings under the Bodies tab of a Forge Dynamics Shape.

Types of Collision Events

Body Setting Collision Event - Change the Density/ Friction/ Bounce etc of Shapes when they collide.

Color Collision Event - Change the Color of Shapes when they collide.

Impulse Collision Event - Add additional forces to Shapes when they collide.

Sticky Collision Event - Stick Shapes to each other when they collide.

Visibility Collision Event - Affect the Visibility of Shapes when they collide.