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Mesh Shape

Pro Feature

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Intro

Create a mesh by adding control vertices to deform images or Shaders.

Photo by charlesdeluvio on Unsplash

UI

Common Attributes +

Size - Set the size of the Shape.

Image Assets

Right click on an image asset in the Assets Window and choose Add to Composition as Mesh to quickly add an image to a Mesh Shape.

Alternatively, drag an image from the Assets Window to the Shaders input of a Mesh Shape's Fill tab. A dialogue will appear asking if the Mesh Shape should be resized to fit the image asset's resolution.

Example
  1. Import an image to the Assets Window.
  2. Right click on the image and choose Add to Composition as Mesh.
  3. Enable the Mesh tool.
  4. Click on the Mesh Shape to ensure it is selected.
  5. Hold Option/Alt and click in the centre of the Mesh Shape to create a vertex.
  6. Release Option/Alt and click and drag the vertex.

Offset Position keyframes can be set by either right clicking on a vertex and choosing Set Keyframe or via the Vertices popover.