Distribution Emitter
This is an experimental feature. To enable, check Enable Experimental Features in Preferences. Experimental features are only available as part of a Professional licence.
Intro
Emit Particles from a Distribution.
UI
- Transform
- Emitter
Custom Color - A representation of the Emitter is drawn in the Viewport – when Custom Color is checked it will been drawn using the value set in Color. When unchecked the Label Color is used (this is the color used in the Scene Window).
Color - Set a Custom Color for the Emitter's Viewport draw.
Time - This attribute is connected to the Composition's Time to animate the Particles on each frame. The connection can be replaced with keyframes or another Behaviour if required.
Initial Velocity - Set a velocity to assign to the Particles as they are emitted. Behaviours (e.g. Random) can be connected to set the velocity on a 'per Particle' basis.
Maximum Particles - The maximum number of Particles emitted.
Emission Mode -
- Once -
- Every Frame -
- Rate per Second -
Rate - When Emission Mode is set to Rate per Second, set the number of Particles emitted per second.
Seed - Set the random seed used to position Particles within the Emitter Shape.
Override Lifespan - When checked, the value in Lifespan will override the Particle Shape's Lifespan. This can be useful when more than one Emitter is connected to a Particle Shape.
Lifespan - Override the Particle Shape's Lifespan with this value.
Distribution - Select a Distribution Type to emit from.