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Palettes

Intro

Palettes are stored as human readable .json files that can be created either in-app via the Color Window or manually in a text editor.

Format

An example palette file containing 4 color swatches:

{
"colors": [
{
"color": "#2fcd71",
"swatchName": "#2fcd71"
},
{
"color": "#ccba6e",
"swatchName": "#ccba6e"
},
{
"color": "#3aaef0",
"swatchName": "#3aaef0"
},
{
"color": "#b2b2b2",
"swatchName": "#b2b2b2"
}
],
"name": "Cavalry",
"version": 1.0
}

colors - an array of colors.

color - set a hex value for each color swatch.

swatchName - set a name for each color swatch. This is not currently used in the UI so can be left blank if preferred. e.g. "swatchName": ""

"name" - give the palette a name. This will appear in the Library Palette drop down.

"version" - set a version for compatibility in the future.

Storing Palettes

The default Library Palettes are stored as .pal files in:

macOS - ~/Library/Application Support/Cavalry/Palettes

Windows - C:\Users\USERNAME\AppData\Roaming\Cavalry\Palettes

Further libraries of palettes can also be created simply by creating a new directory inside the Palettes directory above. For example, adding a directory called Scene Group inside the Palettes directory would create a new Library called Scene Group that can be accessed and loaded via the Options menu in the Color Window.

caution

Only directories one level below the Palettes directory are supported and a directory must contain at least one palette to appear in the Color Window options.

Palettes can also be saved as part of a Project when using Project Settings. By default, this directory is @project/Assets/Palettes/.